Stage 2Styles: The Radio
Rock, funk and hip-hop — one skeleton, three vocabularies. The snare stays on 2 and 4 while the kick learns to speak each genre, at each genre's own tempo.
Rockthe kick that drives
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The rock beat with one kick added on the "and" of 3 — the engine under fifty years of guitar music.
Could not read stage-11-radio/rock-drive.mid
Practice →92 BPM -
Ride 8ths, a crash every two bars, and the kick pulling on the "and" of 2.
Could not read stage-11-radio/rock-anthem.mid
Practice →88 BPM -
Five kicks a bar, two of them off the 8th grid: the "a" of 1 and the "a" of 4.
Could not read stage-11-radio/rock-sixteens.mid
Practice →84 BPM
Funkthe one, and everything after it
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The funk kick: on the one, answered on the "a" of 1, driving on the "and" of 3.
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Practice →92 BPM -
The hat opens for one 8th on the "and" of 2 — funk's most recognisable move.
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Practice →92 BPM -
A third snare on the "a" of 4 — the pickup that leans every bar into the next.
Could not read stage-11-radio/funk-displaced.mid
Practice →88 BPM
Hip-hopthe lazy pocket
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Kick on 1, tucked behind the snare on the "a" of 2, driving on the "and" of 3.
Could not read stage-11-radio/boom-bap.mid
Practice →90 BPM -
Kick doubled on the "and" of 1, landing again just after beat 3 — the stumble that nods.
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Practice →86 BPM -
Sixteenth hats over a snare on 3 alone — the modern half-time shape.
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Practice →72 BPM
Checkpointa bar of each — switching between patterns is what makes them stick
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One bar each: driving rock, the funk one, boom bap, and half-time hats.
Could not read stage-11-radio/checkpoint-11.mid
Practice →88 BPM